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#1
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When you go into 2 player in Checkers, you have "Local," "Host," and "Join."
What do the last two do? It acts as if it's trying to find something.
__________________
The Saxmaster "To give real service you must add something which cannot be bought or measured with money, and that is sincerity and integrity." -Douglas Adams |
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#2
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It can presumably play Checkers over the internet. "Host" is if you want someone else to play with you, and "Join" is if you want to play with someone else.
I assume "Local" involves passing the Zune back and forth. |
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#3
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Actually, I'm pretty sure the last two require two ZuneHDs that are fairly close to each other. If you had an old Zune, you could send music over a short distance. Sort of like that. Local is two players on the same Zune. So yeah, pass it back and forth.
Couple different games have this capability. Hearts, Spades, Chess and Checkers. |
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#4
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In local, you don't even have to pass it back and forth, just have someone on the other side of the Zune.
As with "Join", I figured it was for two Zunes. My new question is, how would I go about doing this. I have tried everything I can think of, including holding them side by side, back to back, and even adding each other as friends (which somehow, I managed to screw up) to no avail. Has anyone else even tried this? I hate to do this with such a minor subject, but I may have to call Dave. If so, how does this "Join" function work?
__________________
The Saxmaster "To give real service you must add something which cannot be bought or measured with money, and that is sincerity and integrity." -Douglas Adams |
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#5
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On one Zune, you need to host a game. On the other Zune, you need to join the game.
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#6
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Totally wrong... Nothing to see here.
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"You can live in this illusion, you can choose to believe..." -Nine Inch Nails Last edited by Moonrakerone; 03-16-2011 at 11:53 AM. Reason: Incorrect :D |
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#7
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This is wrong^ moonrakerone. You don't have to be connected to a wifi network. Follow what dooglehead said to do saxmaster
__________________
:www.twitter.com/thejesusfreak37 also check out www.zhdapps.com for the best apps and games |
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#8
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How do the two Zunes communicate if not over WiFi?
__________________
Zune HD 16GB Sansa e250 & e260 (Rockboxed) iPod Nano 4G 8GB & 16GB iPod Mini 32GB (CF Mod) V-Moda Remix |
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#9
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You, my friend, are completely correct. This is the answer I have been looking for. Thank you.
__________________
The Saxmaster "To give real service you must add something which cannot be bought or measured with money, and that is sincerity and integrity." -Douglas Adams |
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#10
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Over their own wireless network
__________________
Gear: ZuneHD 32GB, Creative ZVM 30GB, iPod Classic 120GB, iPhone 4s 16GB, iPad (3rdGen)16GB Wifi Don't understand the above? Try reading this: Aussie Talk Or this: A glossary for newbies -Stuart, Twitter |
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#11
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Wifi != connected to router
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#12
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Some work has been done to actually analyze the nature of the Zune HD's ad-hoc networks which it creates between devices. I believe the SSID generation may have been figured out. They're secured with a key, but if I remember correctly the key is always microsoftzune or perhaps MicrosoftZune, but you get the idea. This information hasn't really been useful so far, but I think it's intriguing. You can connect to it on your laptop as a wifi network.
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- Grant F |
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#13
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Quote:
__________________
"You can live in this illusion, you can choose to believe..." -Nine Inch Nails |
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#14
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Cool, I had no idea they would adhoc connect to each other.
__________________
Zune HD 16GB Sansa e250 & e260 (Rockboxed) iPod Nano 4G 8GB & 16GB iPod Mini 32GB (CF Mod) V-Moda Remix |
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