We JUST announce a bunch of new functionality coming to the device at CES. We're also working on a bunch of stuff not-yet-released. The fact that we're working on all these "bunches of stuff" is the reason why other "bunches of stuff" hasn't yet been released.
Remember a few months ago when everyone was asking me why we don't add Xvid support to the device? We were and I couldn't tell you. Just like I'm not going to tell you what we're working on right now.
Sure I have. See my paragraph above. Explanation: 1) we've been fully taxed resource-wise getting to where we are, 2) we haven't announced everything we're currently working on, 3) we don't (generally) pre-announce features. So - I've explained why we haven't got a Pandora or Shoutcast app now, but I'm ruling nothing in and nothing out for the future.
<sigh> No, actually there's been _nothing_ I've said to lead you to believe that there is "no chance" of a YouTube app. I've said there are challenges - I've explained them as best I can (as a non-lawyer), but I also said that I agreed with you that YouTube would be a great app to have. I never said anything further - for all you know, we could be shipping a YT app tomorrow.
You can do exactly what you're doing - which is making sure we know there is consistent and considerable demand for the app. The absence of YT has nothing to do with payments.
Here - I'll open the kimono a bit, perhaps a little too much.
Remember that ALL apps for the Zune HD are written in XNA. The XNA software development kit was designed to allow developers to write games, right? Notice how the majority of apps for Zune HD are games - especially the home-grown ones? The hardware, drivers and SDK are all tailored to develop games.
So - how did we develop Twitter? What about Facebook? The weather app? The calculator? Yes, we had to make fairly substantial updates to the SDK to support non-game apps. We've had to develop libraries to support the keyboard, internet access, menus, app GUI, etc... When you ask about YouTube or Pandora or ShoutCAST - you're talking not just about keyboards and GUI and menus, but streaming audio or video over HTTP via an SDK designed for video game development.
Legal and competitive issues aside, the work to do some of these apps would be very non-trivial. No comment as to what we're spending our time doing these days - you'll find out soon enough, but please understand the scope of the problem before pounding on us too hard.
Oh - and for those conspiracy theorists out there who'll claim this is all a bunch of hooey and that we don't currently have a YT app because of some Google-Microsoft thing, recall that YT is not yet profitable, so by definition it is unprofitable and likely more unprofitable with more use. By that line of thought, it would actually be to a competitor's advantage to drive _more_ traffic and content to YT, thus increasing its' unprofitability.
There, chew on that one, conspiracy theorists...
Hmm, posted my conspiracy theory post too early. See above.
You guys need to let go of this one. We could be releasing a YT app tomorrow, we could be releasing one in 6 months time, or we could be deciding whether to do one at all.
Here's a deal I'll make you all - if we decide, or otherwise have our hand forced, to NEVER do a YT app (or allow YT to develop one on our platform), I'll come out and say as much on this forum. Fair?
In the meantime, assume that nothing is off the table and ya' boy DMac is doing his thing up in Redmond to bring as much cool to Zune HD as his little Aussie ass can. Hows that?
Cheers, Dave.