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Search: Posts Made By: ©reative
Forum: Zen X-Fi2 Applications & Development 04-23-2012, 05:26 PM
Replies: 33
Views: 5,571
Posted By ©reative
Is this still in development? I don't mean to be...

Is this still in development? I don't mean to be pushy, just curious if you're still working on it.
Forum: Zen X-Fi2 Applications & Development 01-01-2012, 05:30 PM
Replies: 29
Views: 4,736
Posted By ©reative
Question Variable format

So for the game I'm currently working on there's a variable that holds the amount of money the player has. At first it'll start out at around 500, but by the end of the game it may be in the...
Forum: Zen X-Fi2 Applications & Development 12-10-2011, 01:11 PM
Replies: 98
Views: 13,392
Posted By ©reative
Personally I'd prefer larger file sizes with...

Personally I'd prefer larger file sizes with better gameplay and all. Just a thought, you could post a poll for people to vote :)
Forum: Zen X-Fi2 Applications & Development 09-03-2011, 02:35 PM
Replies: 29
Views: 4,736
Posted By ©reative
Question Alright, here's another question: If you load and...

Alright, here's another question: If you load and image as such: test = image.load("test.jpg"); and then set a variable to that image:myTable = {};
myTable.img = test; is the image copied into the...
Forum: Zen X-Fi2 Applications & Development 04-24-2011, 04:25 PM
Replies: 4
Views: 1,570
Posted By ©reative
Thanks! Indeed, that was an error I had missed....

Thanks! Indeed, that was an error I had missed. However, the problem persists. Out of curiosity, I added a print() function which displays the length of openList. Though this number should never be...
Forum: Zen X-Fi2 Applications & Development 04-20-2011, 01:30 PM
Replies: 4
Views: 1,570
Posted By ©reative
Pathfinding help

I'm trying to implement pathfinding into Colonization. However, this is effectively the first real thing I've ever programmed, and I'm in highschool, so I haven't taken any in-depth computer classes....
Forum: Zen X-Fi2 Applications & Development 03-15-2011, 10:26 AM
Replies: 3
Views: 2,338
Posted By ©reative
Colonization, take 2

I haven't posted anything for a while, so though I'd update you all. After a number of struggles with the pathfinding script, I've decided to take a break from Lua and port my game into Objective-C...
Forum: Zen X-Fi2 Applications & Development 03-06-2011, 05:16 PM
Replies: 29
Views: 4,736
Posted By ©reative
Q: Is there a switch statement for Lua? I googled...

Q: Is there a switch statement for Lua? I googled it but wasn't convinced.
Forum: Zen X-Fi2 Applications & Development 03-06-2011, 05:04 PM
Replies: 3
Views: 1,245
Posted By ©reative
Firstly, yes it would be possible. Things such as...

Firstly, yes it would be possible. Things such as scrolling the map (panning, moving around) would be somewhat simple. Rotating would NOT work currently. Location searches, etc... would also be...
Forum: Zen X-Fi2 Applications & Development 03-01-2011, 01:08 PM
Replies: 6
Views: 1,530
Posted By ©reative
Great work! Just a few questions: Do we know...

Great work! Just a few questions:
Do we know what unit gcinfo() reports in? Kb?
What is the maximum memory alloted for our app's use?
Also, I didn't quite understand what screen.clear() does. Just...
Forum: Zen X-Fi2 Applications & Development 03-01-2011, 07:22 AM
Replies: 29
Views: 4,736
Posted By ©reative
Q: How do I get the opposite (negative) of a...

Q: How do I get the opposite (negative) of a positive number? I've already tried using the NOT (~) operator, and also multiplying by -1:
print(10);
print(~10);
print(-1 * 10);
Using ~ did...
Forum: Zen X-Fi2 Applications & Development 02-26-2011, 12:40 PM
Replies: 15
Views: 1,271
Posted By ©reative
I think an updater would be nice. I don't really...

I think an updater would be nice. I don't really care if you have to start it manually or not. Another possible use might be updating highscores to add some sort of competition between users of an...
Forum: Zen X-Fi2 Applications & Development 02-26-2011, 10:09 AM
Replies: 68
Views: 6,659
Posted By ©reative
What if we also added a feature which would allow...

What if we also added a feature which would allow users to not just update apps they already have, but also install new ones. Just a thought.
Forum: Zen X-Fi2 Applications & Development 02-25-2011, 11:36 AM
Replies: 68
Views: 6,659
Posted By ©reative
That would be especially useful if it wasn't...

That would be especially useful if it wasn't confined only to Pingus, but if you also opened it up to other developers to use in their games. I've often thought it would be great to have one program...
Forum: Zen X-Fi2 12-14-2010, 08:56 PM
Replies: 49
Views: 22,323
Posted By ©reative
I especially like http://www.freemake.com/'s...

I especially like http://www.freemake.com/'s Video Converter, which works without DVD43. This is nice for 64bit laptops as DVD43 isn't supported. The partner software Video Downloader is also...
Forum: Zen X-Fi2 Applications & Development 11-02-2010, 03:32 PM
Replies: 1
Views: 705
Posted By ©reative
Help Error Handling

I was looking around on the web for information about Lua's error handling. It appears there is a try() catch() statement of some kind. Does anyone know if this works with the player? If not, what...
Forum: Zen X-Fi2 Applications & Development 10-31-2010, 02:26 PM
Replies: 8
Views: 1,342
Posted By ©reative
The player may perform better than you are giving...

The player may perform better than you are giving credit. I'm surprised by how Colonization runs on the actual device. As of now, every update the screen is filled with a colored rectangle, map tiles...
Forum: Zen X-Fi2 Applications & Development 10-27-2010, 01:45 PM
Replies: 506
Views: 76,784
Posted By ©reative
Actually, Shift might be possible, maybe using...

Actually, Shift might be possible, maybe using the accelerometer for movement, taping the screen to jump, and either a swipe or button press for shift. I might consider making it myself after I'm...
Forum: Zen X-Fi2 Applications & Development 10-25-2010, 09:47 PM
Replies: 506
Views: 76,784
Posted By ©reative
How about Shift...

How about Shift (http://games.yahoo.com/game/shift-3)?
Forum: Zen X-Fi2 Applications & Development 10-16-2010, 05:44 PM
Replies: 8
Views: 1,570
Posted By ©reative
It's true, although I believe there are minor...

It's true, although I believe there are minor differences (we have different idioms and that sort of thing).
Forum: Zen X-Fi2 Applications & Development 10-15-2010, 04:09 PM
Replies: 506
Views: 76,784
Posted By ©reative
It's possible, although 3D graphics are still a...

It's possible, although 3D graphics are still a dream for the X-Fi2. But from what I can tell of the game, this could be image-based. It seems to be a derivative of Cube Runner, which may be under...
Forum: Zen X-Fi2 Applications & Development 10-15-2010, 04:06 PM
Replies: 29
Views: 4,736
Posted By ©reative
Thanks! Also, someone noted that drawing an image...

Thanks! Also, someone noted that drawing an image at less than 0,0 caused the player to crash, so I'm trying to get around it by drawing only the part of that image which is visible on screen....
Forum: Zen X-Fi2 Applications & Development 10-13-2010, 09:04 PM
Replies: 29
Views: 4,736
Posted By ©reative
So I was testing my Colonization game, and I was...

So I was testing my Colonization game, and I was getting this mysterious error when I tried the following: screen.fillrect(XYtoUV(20, 20, 60, 60), green); where XYtoUV is a function that converts...
Forum: Zen X-Fi2 Applications & Development 10-07-2010, 09:21 PM
Replies: 39
Views: 5,697
Posted By ©reative
I also thought, if you wanted to add some...

I also thought, if you wanted to add some complication, you could make freeplay mode (what it is right now), and also "missions". Some examples could be: Jump on only blue (or green) platforms, Hit...
Forum: Zen X-Fi2 Applications & Development 10-06-2010, 09:48 PM
Replies: 8
Views: 1,570
Posted By ©reative
Cool! There's actually a foreign exchange student...

Cool! There's actually a foreign exchange student from Sweden coming to my church right now who also has a Swedish accent. I think it's pretty sweet.
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